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Hulkbuster CHÍNH THỨC RA MẮT Marvel Super War, khi NGƯỜI SẮT & HULK KẾT HỢP cực NGẦU cực BÁ ĐẠO - Blog - Lienket.vn

Hulkbuster CHÍNH THỨC RA MẮT Marvel Super War, khi NGƯỜI SẮT & HULK KẾT HỢP cực NGẦU cực BÁ ĐẠO

Hulkbuster CHÍNH THỨC RA MẮT Marvel Super War, khi NGƯỜI SẮT & HULK KẾT HỢP cực NGẦU cực BÁ ĐẠO


3745 , 5.00 / #Hulkbuster #CHÍNH #THỨC #MẮT #Marvel #Super #War #khi #NGƯỜI #SẮT #amp #HULK #KẾT #HỢP #cực #NGẦU #cực #BÁ #ĐẠO / review game
Hulkbuster CHÍNH THỨC RA MẮT Marvel Super War, khi NGƯỜI SẮT & HULK KẾT HỢP cực NGẦU cực BÁ ĐẠO
Hulkbuster CHÍNH THỨC RA MẮT Marvel Super War, khi NGƯỜI SẮT & HULK KẾT HỢP cực NGẦU cực BÁ ĐẠO || Review Game

💥 Tải giả lập ANDROID chuẩn:
💥 CÁCH THÊM TIẾNG VIỆT & BẬT FPS 60:
💥 DOWNLOAD IOS/ANDROID/APK:
💥 SIZE: 764 MB

Natural Passive: A.I. System
Passive: Hulkbuster’s A.I. System provides him with 3 modules. Hulkbuster can equip 2 modules at once in the [Primary Slot] and [Secondary Slot], granting him enhancements to Ability 1 and Ability 2.
[Primary Slot] provides bonus enhancement to its equipped module.
The module equipped in the [Primary Slot] will provide different enhancements to Hulkbuster.
Passive – Battery Powered: Casting an ability will consume energy from the [Primary Slot]. When the battery is fully drained, Hulkbuster’s special basic attacks and abilities will not receive enhancements from the module.
The module in the [Secondary Slot] and the spare module will replenish energy on their own.

[Primary Slot]
Attack Module: Seismic Slam – Primary
Passive: Hulkbuster gains 1 special basic attack every few seconds. Special basic attacks have longer range and grant a shield.
Active: Hulkbuster slams the ground at the specified location, dealing AoE damage.
Enhancement: Hulkbuster deals extra damage to targets at the center of the impact and inflicts a Break effect.

Defense Module: Shield Wall – Primary
Passive: Hulkbuster gains 1 special basic attack every few seconds, dealing AoE damage.
Active: Hulkbuster raises his shield in the specified direction, reducing incoming from that direction. He also receives acceleration and a shield.
After lowering the shield, Hulkbuster performs a counterattack by punching forward, dealing damage and inflicting Slow. While raising the shield, Hulkbuster can cast this ability again to perform the counterattack.
Enhancement: While raising the shield, Hulkbuster has Control Immunity and his counterattack inflicts Stun instead of Slow.

Control Module: Lockdown – Primary
Passive: Hulkbuster gains 1 special basic attack every few seconds. Special basic attacks have longer range and inflict Slow.
Active: Hulkbuster slams the ground in the specified direction and creates a fissure. When the fissure hits an enemy hero or reaches its farthest point, the ground will collapse, dealing damage to nearby enemies and inflicting Slow.
Enhancement: Enemies within the fissure will slide toward the center and take damage.

[Secondary Slot]
Seismic Slam – Secondary
Hulkbuster slams the ground at the specified location, dealing AoE damage.
Primary Enhancement – Defense Module: Hitting an enemy hero with this ability provides you a shield.
Primary Enhancement – Control Module: Hulkbuster launches up enemies in the center of the impact.

Shield Wall – Secondary
Hulkbuster raises his shield in the specified direction, reducing incoming from that direction. He also receives acceleration and a shield.
After lowering the shield, Hulkbuster performs a counterattack by punching forward, dealing damage and inflicting Slow. While raising the shield, Hulkbuster can cast this ability again to perform the counterattack.
Primary Enhancement – Attack Module: Hulkbuster refreshes Ability 1 after lowering the shield and allows it to be cast again without channeling power.
Primary Enhancement – Control Module: Casting this ability increases the next 3 basic attacks’ Attack Speed and Damage.

Lockdown – Secondary
Hulkbuster slams the ground in the specified direction and creates a fissure. When the fissure hits an enemy hero or reaches its farthest point, the ground will collapse, dealing damage to nearby enemies and inflicting Slow.
Primary Enhancement – Attack Module: Hitting an enemy hero refreshes Ability 1’s cooldown and switches Ability 1 to [Onslaught: Primary].

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