Can You Beat Fallout 4 If Every Enemy Is Legendary?

Can You Beat Fallout 4 If Every Enemy Is Legendary?


1505967 , 5.00 / #Beat #Fallout #Enemy #Legendary / fo4
Can You Beat Fallout 4 If Every Enemy Is Legendary?
The higher you crank the difficulty in Fallout 4, the more Legendary enemies you’ll find. But if you max out your odds by playing on Survival beyond level 50, you’ve got less than a 30% chance of an enemy being Legendary, which is just pathetic. I like my games to be hard. Can You Beat Fallout 4 If All Enemies Are Legendary?

Fallout 4 Legendary Enemies Only mod:

Mitten Squad Discord ver. 1.5:

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Can You Beat Fallout 4 If All Enemies Are Legendary? (in text form)

I used the Legendary Enemies Only mod to make this playthrough happen. After installing the mod, it’s like playing Fallout 4 but everyone is legendary. All enemies across all difficulties are converted into Legendary enemies, but there’s a problem. Some enemies have no legendary variants (I’m already tired of saying Legendary). Like Turrets, you’ll never find a Legendary Turret out in the wasteland because Todd said so. But I think both of us know the point isn’t whether it can or cannot be done. It’s about the journey, not the destination. With that in mind, I almost made the woman of my dreams, her teeth are a little too white for my taste, gave her a good name, and picked my Specialties. I’m going with the Idiot Savant experience tree this time, no building statues in place for infinite levels or making uncle sam salivate by pulling oil out of thin air. Before leaving for good I left the refrigerator door open, my husband and I ran for the vault, he had an accident, and I emerged from my pod ready to get f*cked by the legendary roaches waiting for me. Or so you thought. Legendary enemies don’t start spawning until level 8. Using a console command, I set myself up to Level 8 to begin the actual challenge as quickly as possible. Enemies scale with you in Fallout 4, I have no extra equipment, I’m worse off now than I would’ve been at level 1. After a couple snafus involving Preston, his attackers, a bit of back end work, and some patience, the Legendary foes began to take the field and it started off with nice and slow with the elderly.

They have a few fun effects applied to them. All legendary enemies have a chance to mutate and regain their health. In fact, being underpowered will make it more likely for them to mutate. You want to be a walking tank if at all possible. If an enemy takes significant damage and doesn’t die, it’ll mutate to activate a dormant ability. However, a named NPC that becomes an enemy will not become Legendary nor will it mutate unless you count dying to be a mutation. Another fun affectation of Legendary enemies is legendary loot: weapons and armor that can do all sorts of sh*t from dealing radiation damage to giving your gun a bottomless clip to making each bullet do explosive damage, it applies to armors as well. These can increase movement speed or give your liver an adamantium coating to take less damage when drinking chemicals or even make you lucky. One of the first ones I Raiders I killed had an Explosive 10mm Pistol for me. That came in handy in the market when I got swarmed by ghouls. I of course had been training for this since late 2012.

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